SPRITE EDITOR UI UPDATE
WORLDSIM » Devlog
the clunky UI of the sprite editor has been improved, and saving/save slots have been made easier to understand! Hopefully the flow of the program is easier to use now (:
that's about it for now though. behind the scenes, I'm almost done with ctrl+Z and ctrl+Y shortcuts, I have the entire thing implemented (but it isn't quite ready yet!) so it should be out relatively soon! Still looking into what to do about allowing returning from the map editor to title screen without ruining the view of everything, so that is still disabled for now. Going from sprite editor to map editor works just fine though (:
hope everyone has a wonderful day, and thanks for checking Worldsim out! <3
Files
WORLDSIM.zip 35 MB
Oct 03, 2023
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WORLDSIM
Your 2D isometric world-builder, with a focus on the YOUR.
Status | In development |
Author | Daltonyx |
Genre | Simulation |
Tags | artgame, Idle, Isometric, Pixel Art, Tilemap, worldbuilder |
More posts
- SAVING AND LOADINGOct 01, 2023
- Paint fill tool and Permanent save fix!Sep 30, 2023
- OOPSSep 29, 2023
- Custom Tile are here!Sep 28, 2023
- Worldsim Alpha 3 out now!Sep 26, 2023
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