Devlog
- August 09, 2023 by Daltonyx#fixes, #save, #load, #inventory, #mobs, #cavesAs a part of making a new game, sometimes things don't go as planned. like, ever. all in all, everything noticed so far has been patched, and here is a comprehensive list from my memory because i'm aw... Continue reading
- August 04, 2023 by Daltonyx#worldgen, #sand, #food, #heal, #ham, #fixes, #saving, #grass, #quality of lifeSand texturing and random grass generation have been added! as a bonus for this, when you place an object/building it will remove that annoying grass around it, so you won't have grass poking through... Continue reading
- July 31, 2023 by Daltonyx#procedural, #generation, #bow, #arrows, #popup, #minimapFor this update (alpha 4) I wanted to make using the game itself, and gameplay by extension, easier to deal with. To start with, we now have a minimap! It has a cursor to display what direction the pl... Continue reading